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Unity

PlayerPrefs

by ใ…Ž-ใ…Ž 2022. 10. 30.

PlayerPrefs ์‚ฌ์šฉ๋ฒ•

// ์ €์žฅํ•˜๊ธฐ
PlayerPrefs.SetInt("key", value);	// SetFloat, SetString

// ๋ถˆ๋Ÿฌ์˜ค๊ธฐ
int loadedData = PlayerPrefs.GetInt("key");	// GetFloat, GetString

// ํ‚ค๊ฐ€ ์žˆ๋Š”๊ฐ€?
if( PlayerPrefs.HasKey("key") ) { }

// ์‚ญ์ œํ•˜๊ธฐ
PlayerPrefs.DeleteKey("key");
PlayerPrefs.DeleteAll();	// ๋ชจ๋‘ ์‚ญ์ œ

 

 

* Editor์ผ ๋•Œ ๊ฒฝ๋กœ

: ์ปดํ“จํ„ฐ \ HKEY_CURRENT_USER \ Software \ [Company Name : ex)JaneGames] \ [Product Name : TopDown2DRPGPractice]

 

* Standalone์ผ ๋•Œ ๊ฒฝ๋กœ

: ์ปดํ“จํ„ฐ \ HKEY_CURRENT_USER \ Software \ Unity\UnityEditor \ [Company Name : ex)JaneGames] \ [Product Name : TopDown2DRPGPractice]

 

Company, Product Name์€ Build Settings -> Player Settings์— ์žˆ๋‹ค.

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