๋ณธ๋ฌธ ๋ฐ”๋กœ๊ฐ€๊ธฐ

Unity15

์• ๋‹ˆ๋ฉ”์ด์…˜ ๋๋‚  ๋•Œ๊นŒ์ง€ ๊ธฐ๋‹ค๋ฆฌ๊ธฐ public IEnumerator WaitUntilAnimationDone() { yield return new WaitUntil(() => animator.GetCurrentAnimatorStateInfo(0).shortNameHash == AnimParam); // AnimParam: StringToHash var animationSeconds = animator.GetCurrentAnimatorStateInfo(0).length; yield return YieldInstructionCache.WaitForSeconds(animationSeconds); } 2024. 9. 1.
๋ธ”๋ Œ๋”์—์„œ Exportํ•œ Mesh์˜ Material ์ˆœ์„œ ๋ฐ”๋€Œ๋Š” ๋ฌธ์ œ ํ˜„์ƒ - ๋ธ”๋ Œ๋”์—์„œ Exportํ•œ Material ์ˆœ์„œ๊ฐ€ ์œ ๋‹ˆํ‹ฐ์˜ Mesh Renderer์˜ Material ์ˆœ์„œ์™€ ๋‹ค๋ฆ„ ์›์ธ - ๋ธ”๋ Œ๋”์—์„œ Exportํ•  ๋•Œ ์ •์  ์ˆœ์„œ๊ฐ€ ๋‹ค๋ฆ„ - ํ™•์ธํ•˜๋Š” ๋ฐฉ๋ฒ•์€ 1. ์œ ๋‹ˆํ‹ฐ: fbx ํŒŒ์ผ์˜ mesh๋ฅผ ์ฐพ์•„ Inspector์—์„œ submesh ์ธ๋ฑ์Šค ํ™•์ธ 2. ๋ธ”๋ Œ๋”: Edit > Preferences ์ฐฝ์—์„œ Interface > Display์˜ Developer Extras ์ฒดํฌ, ์˜ค๋ฅธ์ชฝ ์œ„ ๋“œ๋กญ๋‹ค์šด ๋ฉ”๋‰ด์—์„œ ์ถ”๊ฐ€๋œ Developer ๋ฉ”๋‰ด์˜ Indices ์ฒดํฌ ํ•ด๊ฒฐ 1. ๋ธ”๋ Œ๋” Edit Mode์—์„œ ์ „์ฒด ์„ ํƒ ํ›„ Mesh > Separate > By Material 2. Material๋ณ„๋กœ ์ชผ๊ฐœ์ง„ ์˜ค๋ธŒ์ ํŠธ๋“ค์„ Ctrl+J๋กœ ํ•ฉ์ณ์คŒ 3. ์œ ๋‹ˆํ‹ฐ๋กœ ๋‹ค์‹œ Export ํ›„ ํ™•.. 2024. 1. 14.
LayoutGroup + ContentSizeFitter๋กœ icon, text ํฌ๊ธฐ์— ๋งž๊ฒŒ ๋Š˜๋ฆฌ๊ธฐ - ์•„์ด์ฝ˜: Layout Element - Horizontal Layout Group: Control Child Size(Width) - Vertical Layout Group: Use Child Scale(Width, Height) 2023. 9. 18.
The developer of androidx.fragment:fragment has reported version 1.0.0 as outdated ๋ฌธ์ œ ํ•ด๊ฒฐ ๋ฌธ์ œ - Play Console์— ์•ฑ ์—…๋กœ๋“œ ์‹œ ๋‹ค์Œ์˜ ์˜ค๋ฅ˜ ๋ฐœ์ƒ - androidx.fragment:fragment (androidx.fragment:fragment) ๊ฐœ๋ฐœ์ž๊ฐ€ 1.0.0 ๋ฒ„์ „์ด ์˜ค๋ž˜๋˜์—ˆ๋‹ค๊ณ  ์‹ ๊ณ ํ–ˆ์Šต๋‹ˆ๋‹ค. ์‹ ์ž‘์„ ๊ฒŒ์‹œํ•˜๊ธฐ ์ „์— ๋‹ค์Œ ๋ฒ„์ „ ์ค‘ ํ•˜๋‚˜๋กœ ์—…๊ทธ๋ ˆ์ด๋“œํ•˜๋Š” ๊ฒƒ์ด ์ข‹์Šต๋‹ˆ๋‹ค.1.1.0+ - ๊ทธ๋Ÿฌ๋‚˜ ์™œ ๋œจ๋Š”์ง€๋„ ๋ชจ๋ฅด๊ฒ ๊ณ  Google Play SDK ์ƒ‰์ธ ๋งํฌ๋ฅผ ๋ด๋„ ์–ด๋ฆฌ๋‘ฅ์ ˆํ•˜๊ธฐ๋งŒ ํ–ˆ๋Š”๋ฐ... ์›์ธ - ์œ ๋‹ˆํ‹ฐ์— ๋„ฃ์€ ๊ตฌ๊ธ€ ํ”Œ๋Ÿฌ๊ทธ์ธ์— ํฌํ•จ๋œ ์ € androidx.fragment:fragment ๋ผ์ด๋ธŒ๋Ÿฌ๋ฆฌ ๋„ˆ๋ฌด ์˜›๋‚  ๊ฒƒ์ด์—ˆ์Œ ํ•ด๊ฒฐ - ๊ตฌ๊ธ€๋ง ๊ฒฐ๊ณผ ํ•ด๊ฒฐ ๋ฐฉ๋ฒ•์„ ์ฐพ์Œ: EDM4U์˜ Android Resolver๋กœ dependency ์ถ”๊ฐ€ - https://forum.unity.com/threads.. 2023. 8. 31.
๋งˆ์šฐ์Šค ์ด๋ฒคํŠธ ๊ฐ์ง€ I~Handler ์ธํ„ฐํŽ˜์ด์Šค๋“ค ๊ตฌ๋ถ„ ์ธํ„ฐํŽ˜์ด์Šค(๊ตฌํ˜„ ๋ฉ”์†Œ๋“œ) ๋‚ด์šฉ ํด๋ฆญ ๊ฐ์ง€ IPointerDownHandler (OnPointerDown) ์˜์—ญ ์•ˆ์—์„œ ํด๋ฆญ ๋‹ค์šด IPointerUpHandler (OnPointerUp) ํด๋ฆญ ์—…(์ฒ˜์Œ ํด๋ฆญ ๋‹ค์šดํ•œ ์˜์—ญ ๋ฐ–์ด์–ด๋„) IPointerClickHandler** (OnPointerClick) ์˜์—ญ ์•ˆ์—์„œ ํด๋ฆญ ๋‹ค์šด + ํด๋ฆญ ์—… ์˜์—ญ ๊ฐ์ง€ IPointerEnterHandler (OnPointerEnter) ๋งˆ์šฐ์Šค๊ฐ€ ์˜์—ญ์— ๋“ค์–ด์™”์„ ๋•Œ IPointerExitHandler (OnPointerExit) ๋งˆ์šฐ์Šค๊ฐ€ ์˜์—ญ ๋ฐ–์œผ๋กœ ๋‚˜๊ฐ”์„ ๋•Œ ๋“œ๋ž˜๊ทธ, ๋“œ๋กญ IDragHandler (OnDrag) ๋“œ๋ž˜๊ทธ IDropHandler** (OnDrop) ์˜์—ญ ์•ˆ์—์„œ ๋“œ๋ž˜๊ทธ + ๋“œ๋กญ(์˜์—ญ ๋ฐ–์—์„œ ๋“œ๋กญํ•˜๋ฉด Drop์€ ๋™.. 2023. 7. 11.
TMP SubMeshUI๊ฐ€ ์ž๊พธ ์ƒ์„ฑ๋  ๋•Œ ํ˜„์ƒ - ํฐํŠธ๋ฅผ ์ ์šฉํ–ˆ๋˜ ํ…์ŠคํŠธ Prefab๋“ค ํ•˜์œ„์— ๊ฐ‘์ž๊ธฐ TMP SubMeshUI ์˜ค๋ธŒ์ ํŠธ๊ฐ€ ๋งˆ์Œ๋Œ€๋กœ ๋‹ฌ๋ฆผ - ์‚ญ์ œํ•ด๋„ ๋‹ค์‹œ ์ƒ๊น€ - ๊ธฐ๋ณธ ํฐํŠธ๋กœ ๋ฐ”๊พธ๋ฉด ์‚ญ์ œ ๊ฐ€๋Šฅ ์‹œ๋„ - Font Asset Creator์—์„œ Atlas ์ตœ๋Œ€ ํฌ๊ธฐ๋กœ ๋‹ค์‹œ ๊ตฝ๊ธฐ -> ์‹คํŒจ ์›์ธ - ์—†๋Š” ๋ฌธ์ž๋ฅผ ์“ฐ๋ ค๊ณ  ํ•จ(ํ•œ๊ธ€ + ์ผ๋ณธ์–ด ํฐํŠธ๋งŒ ๋ณ‘ํ•ฉํ•ด์„œ Unicode Range์— ๋„ฃ์–ด๋†“๊ณ  ์ •์ž‘ ๊ธฐ๋ณธ ๋ผํ‹ด ๋ฌธ์ž๋ฅผ ๋นผ๋ฒ„๋ฆฐ ๊ฒƒ...) - ๊ธฐ์กด Material ๋’ค์— + LiberationSans SDF Atlas ๊ฐ€ ๋ถ™๋Š” ๊ฒƒ์€ Fallback ํฐํŠธ๊ฐ€ ๋ถ™๋Š” ๊ฒƒ์ด๋ผ๊ณ  ํ•จ ํ•ด๊ฒฐ - Font Asset Creator์—์„œ ๋น ์ง„ ๋ฌธ์ž ๋ฒ”์œ„ ์ถ”๊ฐ€ํ•ด์„œ ํฐํŠธ ๋‹ค์‹œ ๊ตฌ์šฐ๋ฉด ์‚ญ์ œ ๊ฐ€๋Šฅ - ๊ทผ๋ฐ Prefab์—์„œ ์ œ๊ฑฐํ•ด๋„ Scene์— ๋ฐฐ์น˜๋˜์–ด ์žˆ๋˜ ํฐํŠธ๋“ค์€ ์ผ์ผ์ด .. 2023. 5. 23.