๋ณธ๋ฌธ ๋ฐ”๋กœ๊ฐ€๊ธฐ

์ „์ฒด ๊ธ€22

๋ธ”๋ Œ๋”์—์„œ Isometric ๋ทฐ๋กœ ๋ณด๊ธฐ ์นด๋ฉ”๋ผ์˜ Rotation 54.7, 0.000004, 45๋กœ ์„ค์ • ์นด๋ฉ”๋ผ Properties > Lens > Type: Orthographic์œผ๋กœ ๋ณ€๊ฒฝํ•ด์ฃผ๊ธฐ ๋„˜๋ฒ„ ํŒจ๋“œ 0๋ฒˆ์„ ๋ˆŒ๋Ÿฌ ์นด๋ฉ”๋ผ ๋ทฐ๋กœ ๋ณด๋ฉด ๋œ๋‹ค..!๋Œ€์ƒ์„ ์นด๋ฉ”๋ผ ์˜์—ญ ์•ˆ์— ๋“ค์–ด์˜ค๊ฒŒ ํ•˜๊ณ  ์‹ถ์œผ๋ฉด ํด๋ฆญ ํ›„ Ctrl+Alt+0 ๋ชจ๋ธ๋ง ๋„์ค‘ ์™œ๊ณก์ด ์—†์ด ๋ณด๊ณ  ์‹ถ์œผ๋ฉด ๋„˜๋ฒ„ ํŒจ๋“œ 5๋ฒˆ์„ ๋‘ ๋ฒˆ ๋ˆ„๋ฅด๋ฉด Perspective-Orthographic ๋ชจ๋“œ ๋ทฐ๊ฐ€ ํ† ๊ธ€๋จ 2024. 10. 20.
์• ๋‹ˆ๋ฉ”์ด์…˜ ๋๋‚  ๋•Œ๊นŒ์ง€ ๊ธฐ๋‹ค๋ฆฌ๊ธฐ public IEnumerator WaitUntilAnimationDone() { yield return new WaitUntil(() => animator.GetCurrentAnimatorStateInfo(0).shortNameHash == AnimParam); // AnimParam: StringToHash var animationSeconds = animator.GetCurrentAnimatorStateInfo(0).length; yield return YieldInstructionCache.WaitForSeconds(animationSeconds); } 2024. 9. 1.
๋ธ”๋ Œ๋”์—์„œ Exportํ•œ Mesh์˜ Material ์ˆœ์„œ ๋ฐ”๋€Œ๋Š” ๋ฌธ์ œ ํ˜„์ƒ - ๋ธ”๋ Œ๋”์—์„œ Exportํ•œ Material ์ˆœ์„œ๊ฐ€ ์œ ๋‹ˆํ‹ฐ์˜ Mesh Renderer์˜ Material ์ˆœ์„œ์™€ ๋‹ค๋ฆ„ ์›์ธ - ๋ธ”๋ Œ๋”์—์„œ Exportํ•  ๋•Œ ์ •์  ์ˆœ์„œ๊ฐ€ ๋‹ค๋ฆ„ - ํ™•์ธํ•˜๋Š” ๋ฐฉ๋ฒ•์€ 1. ์œ ๋‹ˆํ‹ฐ: fbx ํŒŒ์ผ์˜ mesh๋ฅผ ์ฐพ์•„ Inspector์—์„œ submesh ์ธ๋ฑ์Šค ํ™•์ธ 2. ๋ธ”๋ Œ๋”: Edit > Preferences ์ฐฝ์—์„œ Interface > Display์˜ Developer Extras ์ฒดํฌ, ์˜ค๋ฅธ์ชฝ ์œ„ ๋“œ๋กญ๋‹ค์šด ๋ฉ”๋‰ด์—์„œ ์ถ”๊ฐ€๋œ Developer ๋ฉ”๋‰ด์˜ Indices ์ฒดํฌ ํ•ด๊ฒฐ 1. ๋ธ”๋ Œ๋” Edit Mode์—์„œ ์ „์ฒด ์„ ํƒ ํ›„ Mesh > Separate > By Material 2. Material๋ณ„๋กœ ์ชผ๊ฐœ์ง„ ์˜ค๋ธŒ์ ํŠธ๋“ค์„ Ctrl+J๋กœ ํ•ฉ์ณ์คŒ 3. ์œ ๋‹ˆํ‹ฐ๋กœ ๋‹ค์‹œ Export ํ›„ ํ™•.. 2024. 1. 14.
ํฌํ† ์ƒต์—์„œ ํŒจํ„ด ๋งŒ๋“ค๊ธฐ 1. ๊ฐ€์ด๋“œ๋ฅผ ๊ณ ์ • ์บ”๋ฒ„์Šค ์‚ฌ์ด์ฆˆ(์ง€๊ธˆ์€ 400*400ํ”ฝ์…€๋กœ ๋งŒ๋“ค์—ˆ์Œ)์˜ ๊ฐ€์šด๋ฐ ์œ„์น˜์— ๊น”์•„๋‘๊ณ , 2. ํŒจํ„ด์œผ๋กœ ๋งŒ๋“ค ์ด๋ฏธ์ง€๋ฅผ ์บ”๋ฒ„์Šค์˜ ๊ฐ€์šด๋ฐ์— ๋ฐฐ์น˜(Align ๊ธฐ๋Šฅ์„ ์ด์šฉํ•˜๋ฉด ํŽธ๋ฆฌ: Align To๋ฅผ Canvas๋กœ) 3. ๊ต์ฐจ๋กœ ๋„ฃ์„ ์ด๋ฏธ์ง€๋ฅผ ๋งˆ์ฐฌ๊ฐ€์ง€๋กœ ๊ฐ€์šด๋ฐ์— ๋ฐฐ์น˜ํ•œ ์ƒํƒœ์—์„œ Filter > Other > Offset ํด๋ฆญ 4. ์บ”๋ฒ„์Šค ์‚ฌ์ด์ฆˆ์˜ ์ ˆ๋ฐ˜์œผ๋กœ ์˜คํ”„์…‹ ๊ฐ’์„ ๋„ฃ์–ด์ฃผ๊ณ  Undefined Areas - Wrap Around๋ฅผ ์„ ํƒ * ์ด ๋•Œ ๊ฐ€์ด๋“œ๋กœ ์ž˜๋ฆฐ ๋ถ€๋ถ„๊ณผ ์ผ์น˜ํ•˜์ง€ ์•Š์œผ๋ฉด ๋ ˆ์ด์–ด ๋ฐ”๊นฅ์ชฝ ์˜์—ญ์— ์ฐŒ๊บผ๊ธฐ ์ด๋ฏธ์ง€๊ฐ€ ์žˆ๊ธฐ ๋•Œ๋ฌธ์ด๋ฏ€๋กœ ํฌ๋กญ ํˆด๋กœ ์ด๋ฏธ์ง€ ์˜์—ญ ์•ˆ์ชฝ๋งŒ ์‚ฌ์šฉํ•˜๋„๋ก ์ž˜๋ผ์ค€๋‹ค. 5. ์ด๋ฏธ์ง€๋ฅผ ๋ณ‘ํ•ฉํ•˜๊ณ  Patterns ํƒญ์—์„œ ์ถ”๊ฐ€ ๋ฒ„ํŠผ์„ ํด๋ฆญ ์งœ์ž”~ 2023. 12. 28.
LayoutGroup + ContentSizeFitter๋กœ icon, text ํฌ๊ธฐ์— ๋งž๊ฒŒ ๋Š˜๋ฆฌ๊ธฐ - ์•„์ด์ฝ˜: Layout Element - Horizontal Layout Group: Control Child Size(Width) - Vertical Layout Group: Use Child Scale(Width, Height) 2023. 9. 18.
The developer of androidx.fragment:fragment has reported version 1.0.0 as outdated ๋ฌธ์ œ ํ•ด๊ฒฐ ๋ฌธ์ œ - Play Console์— ์•ฑ ์—…๋กœ๋“œ ์‹œ ๋‹ค์Œ์˜ ์˜ค๋ฅ˜ ๋ฐœ์ƒ - androidx.fragment:fragment (androidx.fragment:fragment) ๊ฐœ๋ฐœ์ž๊ฐ€ 1.0.0 ๋ฒ„์ „์ด ์˜ค๋ž˜๋˜์—ˆ๋‹ค๊ณ  ์‹ ๊ณ ํ–ˆ์Šต๋‹ˆ๋‹ค. ์‹ ์ž‘์„ ๊ฒŒ์‹œํ•˜๊ธฐ ์ „์— ๋‹ค์Œ ๋ฒ„์ „ ์ค‘ ํ•˜๋‚˜๋กœ ์—…๊ทธ๋ ˆ์ด๋“œํ•˜๋Š” ๊ฒƒ์ด ์ข‹์Šต๋‹ˆ๋‹ค.1.1.0+ - ๊ทธ๋Ÿฌ๋‚˜ ์™œ ๋œจ๋Š”์ง€๋„ ๋ชจ๋ฅด๊ฒ ๊ณ  Google Play SDK ์ƒ‰์ธ ๋งํฌ๋ฅผ ๋ด๋„ ์–ด๋ฆฌ๋‘ฅ์ ˆํ•˜๊ธฐ๋งŒ ํ–ˆ๋Š”๋ฐ... ์›์ธ - ์œ ๋‹ˆํ‹ฐ์— ๋„ฃ์€ ๊ตฌ๊ธ€ ํ”Œ๋Ÿฌ๊ทธ์ธ์— ํฌํ•จ๋œ ์ € androidx.fragment:fragment ๋ผ์ด๋ธŒ๋Ÿฌ๋ฆฌ ๋„ˆ๋ฌด ์˜›๋‚  ๊ฒƒ์ด์—ˆ์Œ ํ•ด๊ฒฐ - ๊ตฌ๊ธ€๋ง ๊ฒฐ๊ณผ ํ•ด๊ฒฐ ๋ฐฉ๋ฒ•์„ ์ฐพ์Œ: EDM4U์˜ Android Resolver๋กœ dependency ์ถ”๊ฐ€ - https://forum.unity.com/threads.. 2023. 8. 31.